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The_earliest_commercial_Japanese_animation_dates_to_1917_and_Japanese_anime_production_has_since_continued_to_increase_steadily_The_characteristic_anime_art_style_emerged_in_the_1960s_with_the_works_of_Osamu_Tezuka_and_spread_internationally_in_the_late_twentieth_century_developing_a_large_domestic_and_international_audience_Anime_is_distributed_theatrically_by_way_of_television_broadcasts_directly_to_home_media_and_over_the_Internet_It_is_classified_into_numerous_genres_targeting_diverse_broad_and_niche_audiences_Anime_is_a_diverse_art_form_with_distinctive_production_methods_and_techniques_that_have_been_adapted_over_time_in_response_to_emergent_technologies_It_consists_of_an_ideal_story_telling_mechanism_combining_graphic_art_characterization_cinematography_and_other_forms_of_imaginative_and_individualistic_techniques_The_production_of_anime_focuses_less_on_the_animation_of_movement_and_more_on_the_realism_of_settings_as_well_as_the_use_of_camera_effects_including_panning_zooming_and_angle_shots_Being_hand_drawn_anime_is_separated_from_reality_by_a_crucial_gap_of_fiction_that_provides_an_ideal_path_for_escapism_that_audiences_can_immerse_themselves_into_with_relative_ease_Diverse_art_styles_are_used_and_character_proportions_and_features_can_be_quite_varied_including_characteristically_large_emotive_or_realistically_sized_eyes_The_anime_industry_consists_of_over_430_production_studios_including_major_names_like_Studio_Ghibli_Gainax_and_Toei_Animation_Despite_comprising_only_a_fraction_of_Japan’s_domestic_film_market_anime_makes_up_a_majority_of_Japanese_DVD_sales_It_has_also_seen_international_success_after_the_rise_of_English_dubbed_programming_This_rise_in_international_popularity_has_resulted_in_non_Japanese_productions_using_the_anime_art_style_but_these_works_are_usually_described_as_anime_influenced_animation_rather_than_anime_proper

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